Warning: This article contains heavy spoilers for Fallout Season 2, Episode 4.Bethesda's Todd Howard has commented on the ...
Todd Howard isn’t a big fan of talking about his video games, but in a new interview he has discussed Fallout 4’s divisive dialogue system — and where he thinks it went wrong. Fallout 4 — which turns ...
"We didn't do Deathclaws in season 1," Todd Howard tells me. "We wanted to make sure we'd spend the right amount of time to ...
TL;DR: Fallout 4's dialogue system, despite extensive development by Bethesda, remains widely criticized for its disconnect between player choices and voiced protagonist responses. Todd Howard reveals ...
Fallout 4 director and Bethesda big dog Todd Howard says that he still loves the game's cinematic dialogue system even if players don't. When asked about the best game he's worked on in an interview ...
The next Fallout game is likely five or more years away, but that hasn't stopped Bethesda's creative director from chatting about it ...
There is a mysterious countdown timer on Amazon’s official website for its Fallout TV series that is set to unlock when the ...