A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...
Graphics Cards MSI's monstrous 1000 W watercooled RTX 5090 has been designed to 'completely ignore the concepts of balance in favour of extremes', apparently Graphics Cards AMD leaves the door open to ...
Investigators rely on particle characterization methods to gain a deeper understanding of key properties that influence both the manufacturing process and the quality of the final product. As ...
Google's latest shopping feature makes Cher Horowitz’s computerized closet a reality. The new virtual try-on tool within its "AI Mode" search option lets users see how outfits look on photos of ...
Abstract: Generic deep learning (DL) networks for image restoration like denoising and interpolation lack mathematical interpretability, require voluminous training data to tune large parameter sets, ...
The X200 Ultra’s camera setup hinges on a clever division of labor. The VS1 acts as a “pre-processing chip” or “PreISP”, which tackles initial processing tasks like exposure, focus, and image stacking ...
President-elect Donald Trump has been trying to strike a more moderate and conciliatory tone — but he couldn't even make it through an interview before that "softer" mask slipped, wrote The Washington ...
This is a simple shader for displaying numbers in Unity. Displays up to 6 digits Lightweight shader with optimized performance Fully compatible with Particle System Comes with 7 default font textures ...